A downloadable game for Windows

Buy Now$4.99 USD or more

LOST WOODS is a horror-FPS story-based experience that's about a man who's trying to find his family in the middle of a dark and mysterious forest. 



STORY:
The train has not returned yet. Daniel is very anxious and worried. What could have happened to it? Is it because a large part of the train route passes through a forest that people call the "Cursed Forest"? No... Daniel did not believe the nonsense people were saying. He was only worried about his wife and child. Until...


GAMEPLAY:

LOST WOODS is a first-person/shooter/horror game. There is not much shooting element in the game and you have an old gun with a small number of bullets to defend yourself with it. Sometimes you may have to sneak through zombies to save your bullets...


STORYTELLING:

The story is an important part of the game. Most of it is narrated through the monologues that Daniel has with himself, or the strange voices that whisper in his ear.


CREADITS:

Created & Directed by: Sadegh Afshari
Voice Acting: Ehsan Farrokh
Dialogue Effects & Processing:  Arman Jangmiri 


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Purchase

Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Lost Woods.rar 754 MB

Comments

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(+1)

Hey, I just finished your game and I enjoyed it. Thanks for the opportunity. Below I have listed my thoughts about your game. I hope you can find it to good use.

The good stuff:

  • Voice acting is always a big plus in a game. I especially liked the “demonic” voice.
  • The ambience audio was of a good quality and same goes for the sound effects. Likewise it made the game even more scary and believable.
  • Great story and narrating
  • Graphics looked amazing!
  • I really liked that rifle. I would have enjoyed having a secondary weapon too and some more enemies to kill.
  • The game intro was well made. Thumbs up!

Missing features / Glitches:

  • Missing a run feature (Same goes for jump, but less important)
  • About the UI
    • There was a little grammar mistake in the “Game Paused” 
    • The game menu buttons clicking audio seemed too loud.
    • The options feature after the game was launched, wasn’t available.
  • After coming to a new area / checkpoint the player had to press any key. If I clicked the mouse at that moment, it accidentally fired a shot from the rifle behind the UI. So I quickly learned not to do that.
  • The zombies were broken. You couldn’t outrun them when they first spotted you.
  • Too many invisible colliders. I ran into them everywhere and it was really annoying. I know you want to keep the player on the right track, but there are several other ways you can do that. You can instead add large rocks / cliffs / hills / rivers /dense trees etc.   
  • Missing a way to disable the “Headbob” feature. Personally, I don’t mind headbob, but I know some people hate it, and they can get uncomfortable playing with it over time. I just recently learned that myself and therefore I added the feature into my own game. 
  • The rifle is clipping through walls. There’s a way to fix this. You need to add an extra camera only to render the weapon and set it to “Depth only”
  • I’m not a big fan of the sound of a beating heart for a longer period of time. This is just my personal opinion.
  • I easily got lost from time to time. You should add a compass. It’s pretty easy to make.
(+1)

Hi. Thanks for your complete and useful comments & notes.
We accept all of them and we'll try to solve some of these problems in the upcoming updates!

(+1)

No problem. Glad I could be of assistance :)